Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Worker). |
2 |
23 |
Sylvester Archer befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Sylvester Archer befriend a superior in the corporation or the colony. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Sylvester Archer's business expands, Sylvester Archer's corporation grows, or the colony thrives. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Good fortune |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Sylvester Archer gain experience in a technical field as a computer operator or surveyor. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
49 |
Failed to qualify for Physician (Scholar). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Army (Cavalry) with the new title Private. |
9 |
51 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
51 |
Gain rebels as Enemy |
10 |
51 |
Returned to Citizen (Worker). |
10 |
53 |
Sylvester Archer is rewarded for Sylvester Archer's diligence or cunning. |
10 |
55 |
Promoted to Citizen (Worker) rank 3 with the new title Technician. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |