Lay Person Theodore Moody  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 55 M 6 (0) 5 (-1) 1 (-2) 8 (0) 10 (1) 11 (1)6518AB
Malicious, Educated
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 0
Medic 1
Melee (Blade) 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Marine Ground Assault Marine01
Drifter Wanderer 01
Scout Courier Scout13
Believer Mainstream Believer Lay Person04
 
Name Type Affinity Enmity Power Influence Species
Merritt Holt Enemy 0 4 0 1 Ziadd (M/19)
Merritt Holt is particularly unusual, such as an artificial intelligence or very alien being.
Audrey Reed Rival 1 2 0 1 Ziadd (F/14)
Geo Wade Ally 6 0 0 1 Ziadd (M/41)
reconciliation.
 
Term Age History
1 18 Failed to qualify for Journalist (Entertainer).
1 18 Became a Drifter (Scavenger).
1 21 Theodore Moody run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Failed to qualify for Field Researcher (Scholar).
2 21 Submitted to the draft.
2 21 Became a Marine (Ground Assault) with the new title Marine.
2 22 Theodore Moody is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 22 Failed to qualify for Corporate Agent (Agent).
3 22 Returned to Drifter (Scavenger).
4 26 Voluntarily left Scavenger
4 26 Failed to qualify for Army Support (Army).
4 26 Switched to Drifter (Wanderer).
4 27 Betrayed by a friend. One of Theodore Moody's Contacts or Allies betrays Theodore Moody, ending Theodore Moody's career. That Contact or Ally becomes a Rival or Enemy.
5 27 Became a Scout (Courier).
5 29 Theodore Moody's scout ship is one of the first on the scene to rescue the survivors of a disaster but Theodore Moody fail to help. Gain an Enemy.
5 29 Injured. Fully recovered. Owe 2,500 for medical bills.
6 31 Attempted to change assignments.
6 31 Failed to qualify for Explorer (Scout).
6 31 Continued as Scout (Courier).
6 35 Spend several years jumping from world to world in Theodore Moody's scout ship.
6 35 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 35 Continued as Scout (Courier).
7 36 Theodore Moody inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 36 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 37 A new romantic starts. Gain an Ally.
8 40 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 40 Continued as Believer (Mainstream Believer).
9 41 Theodore Moody retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 44 Voluntarily left Mainstream Believer
10 44 Returned to Drifter (Scavenger).
10 46 Betrayed by a friend. One of Theodore Moody's Contacts or Allies betrays Theodore Moody, ending Theodore Moody's career. That Contact or Ally becomes a Rival or Enemy.
11 46 Returned to Believer (Mainstream Believer).
11 47 Theodore Moody is caught in the periphery of a scandal.
11 47 Demoted to Believer (Mainstream Believer) rank 0 with the new title Lay Person.
12 50 Continued as Believer (Mainstream Believer).
12 52 Someone more charismatic but less devout than Theodore Moody has become Theodore Moody's superior.
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