Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Scholar (Scientist). |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Tommie Bailey's Contacts or Allies betrays Tommie Bailey, ending Tommie Bailey's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Merchant (Broker). |
4 |
31 |
A sudden war destroys Tommie Bailey's trade routes and contacts, forcing Tommie Bailey to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Moved to a new world. |
6 |
39 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Tommie Bailey's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Broker) rank 4. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Broker) rank 5. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
48 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Broker) rank 6. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
53 |
Tommie Bailey's business or ship thrives. |
10 |
55 |
Promoted to Merchant (Broker) rank 7. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |