Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
Arrested |
3 |
24 |
Became a Prisoner (Thug). |
3 |
27 |
Parole hearing. |
4 |
28 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
32 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
32 |
Returned to Prisoner (Thug). |
5 |
34 |
Injured. |
6 |
36 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
39 |
Make friends with another inmate; gain them as a Contact. |
6 |
40 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
46 |
Gained a contact. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |