Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Injured. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Toney Fawns refused an offer of inducements to betray Toney Fawns's faith. Gain 5 enemies. |
2 |
25 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
25 |
Continued as Believer (Holy Warrior). |
3 |
28 |
Toney Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Became a Drifter (Scavenger). |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Toney Fawns do not know what happened to Toney Fawns. There is a gap in Toney Fawns's memory. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Contact with Government. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Toney Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
47 |
Become deeply involved in politics on Toney Fawns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
47 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
47 |
Continued as Noble (Administrator). |
9 |
51 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Noble (Administrator). |
10 |
55 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |