Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Truman Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
Make an unexpected connection outside Truman Hand's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
29 |
Gained a contact. |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
33 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
36 |
Became a Prisoner (Inmate). |
6 |
40 |
Persecuted by a prison gang. |
7 |
40 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
42 |
A guard takes a dislike to Truman Hand. |
8 |
44 |
Continued as Prisoner (Fixer). |
8 |
48 |
Disgraced. Word of Truman Hand's criminal past reaches Truman Hand's homeworld. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Prisoner (Fixer). |
9 |
52 |
Hire a new lawyer. |
9 |
52 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |