Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
32 |
Urrgar Aeli learn something Urrgar Aeli should not have – a corporate secret, a political scandal – which Urrgar Aeli can profit from illegally. |
4 |
32 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
38 |
Became a Scout (Explorer). |
6 |
40 |
Moved to a new world. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
When dealing with an alien race, Urrgar Aeli have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
46 |
Voluntarily left Explorer |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Suffer from a life-threatening illness. |
9 |
50 |
Failed to qualify for Colonist (Citizen). |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
53 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |