Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Vernie Willoby's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Vernie Willoby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vernie Willoby fail to help. Gain an Enemy. |
3 |
27 |
Vernie Willoby have no idea what happened to Vernie Willoby – they found Vernie Willoby's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Vernie Willoby's ship is damaged, and Vernie Willoby have to hitch-hike Vernie Willoby's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 1 Contacts. Gain 2 Enemies. |
5 |
32 |
Failed to qualify for Star Marine (Marine). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
36 |
Special assignment or duty on board ship. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Vernie Willoby faith is shaken. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Vernie Willoby is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Vernie Willoby secretly provide religious rites for a dying leader or noble, although they do not share Vernie Willoby's faith. Gain an Ally in the family and a Rival who disagrees with Vernie Willoby's choice. |
10 |
53 |
Forced to muster out. |