Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
Involved in a gambling ring. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Thief) with previous rank. |
4 |
32 |
Walker Fallow spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Enforcer (Rogue). |
7 |
42 |
Continued as Rogue (Thief). |
7 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
50 |
A crime lord considers Walker Fallow his protégé. |
8 |
50 |
Promoted to Rogue (Thief) rank 3. |
9 |
50 |
Continued as Rogue (Thief). |
9 |
52 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Promoted to Rogue (Thief) rank 4. |