Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Wallace Learmonth's Contacts or Allies betrays Wallace Learmonth, ending Wallace Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Wallace Learmonth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wallace Learmonth's faith. |
2 |
23 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
23 |
Voluntarily left Holy Warrior |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Returned to Drifter (Scavenger). |
3 |
26 |
Victim of a crime |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Wallace Learmonth do not know what happened to Wallace Learmonth. There is a gap in Wallace Learmonth's memory. |
5 |
31 |
Became a Rogue (Enforcer). |
5 |
33 |
Amnesia. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
36 |
A job goes wrong, forcing Wallace Learmonth to flee off-planet. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Risk Wallace Learmonth's fortune on a possibility lucrative deal and win. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Risk Wallace Learmonth's fortune on a possibility lucrative deal and win. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
A good deal ensures Wallace Learmonth is living the high life for a few years. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |