Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Betrayed by a friend. One of Watson Lynch's Contacts or Allies betrays Watson Lynch, ending Watson Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Gain Enemy if Watson Lynch don't already have one. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Watson Lynch's Contacts or Allies betrays Watson Lynch, ending Watson Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
44 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Find Ancient Technology. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Watson Lynch is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |