Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
28 |
Join homeworld’s celebrity circles |
3 |
28 |
Gain a contact |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Voluntarily left Performer |
4 |
29 |
Became a Scout (Courier). |
4 |
30 |
Perform an exemplary service for the scouts. |
5 |
33 |
Continued as Scout (Courier). |
5 |
36 |
Moved to a new world. |
6 |
37 |
Voluntarily left Courier |
6 |
37 |
Failed to qualify for Physician (Scholar). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Watson McKerras retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Watson McKerras come into conflict with a splinter group Watson McKerras's own religion which maintains Watson McKerras's version is the wrong one. Gain 3 Rivals. |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
46 |
Attacked by enemies that Watson McKerras easily defeat. |
9 |
46 |
Gain Enemy if Watson McKerras don't already have one. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 1. |