Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Join a social movement. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Risk Wayne Borthwell's fortune on a possibility lucrative deal and win. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Wayne Borthwell's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
41 |
Voluntarily left Merchant Marine |
7 |
41 |
Became a Agent (Corporate Agent). |
7 |
45 |
An investigation takes on a dangerous turn. |
8 |
45 |
Voluntarily left Corporate Agent |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
47 |
Wayne Borthwell do not know what happened to Wayne Borthwell. There is a gap in Wayne Borthwell's memory. |
9 |
47 |
Became a Scholar (Scientist). |
9 |
51 |
Cheated in some fashion, advancing Wayne Borthwell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
9 |
51 |
Gain an Enemy |
10 |
51 |
Voluntarily left Scientist |
10 |
51 |
Returned to Drifter (Barbarian). |
10 |
53 |
Find valuable salvage. |
10 |
55 |
Promoted to Drifter (Barbarian) rank 1. |