Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Risk Wayne Howlett's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Wayne Howlett's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Risk Wayne Howlett's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Betrayed by a friend. One of Wayne Howlett's Contacts or Allies betrays Wayne Howlett, ending Wayne Howlett's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Citizen (Worker). |
7 |
43 |
Political upheaval strikes Wayne Howlett's homeworld, and Wayne Howlett is caught up in the revolution. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
52 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Citizen (Worker) rank 3. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |