Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Wesley Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Perform an exemplary service for the scouts. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
25 |
Spend time with an alien race. Gain a contact. |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
When dealing with an alien race, Wesley Finnerty botch an opportunity to gather extra intelligence about them. |
4 |
28 |
Injured. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Moved to a new world. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Intelligence (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
8 |
43 |
Voluntarily left Ground Assault |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Tested for psionic powers |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Became a Psion (Wild Talent). |
9 |
49 |
Pick up potentially useful information using Wesley Finnerty's psychic powers. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Psion (Wild Talent). |
10 |
54 |
Attempt to use powers for personal gain, but it backfires. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |