Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
24 |
Left the colonies. |
2 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
During a battle, defeat or victory depends on Wilber Brownhill's actions. The ship suffers severe damage and Wilber Brownhill is blamed for the disaster. Wilber Brownhill is court - martialled and discharged. |
3 |
25 |
Became a Drifter (Wanderer). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Wilber Brownhill's Contacts or Allies betrays Wilber Brownhill, ending Wilber Brownhill's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Wilber Brownhill do not know what happened to Wilber Brownhill. There is a gap in Wilber Brownhill's memory. |
6 |
37 |
Became a Scout (Explorer). |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Continued as Scout (Explorer). |
7 |
45 |
Wilber Brownhill inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
46 |
Gained a contact. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
53 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |