Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Trapped behind enemy lines. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
A mission goes wrong; Willam Morrissy and several others are captured and mistreated by the enemy. Gain Willam Morrissy's jailer as an Enemy. |
3 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
30 |
A prank goes horribly wrong. Gain an Enemy |
3 |
30 |
Dropped out of the merchant academy. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
33 |
Advanced training in a specialist field |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
38 |
A mission goes wrong; Willam Morrissy and several others are captured and mistreated by the enemy. Gain Willam Morrissy's jailer as an Enemy. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Attempted a risky adventure and was sent to prison. |
7 |
42 |
Became a Prisoner (Inmate). |
7 |
45 |
Assigned to difficult or backbreaking labour. |
8 |
46 |
Continued as Prisoner (Inmate). |
8 |
48 |
Parole hearing. |
8 |
50 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
50 |
Paroled from prison. |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
54 |
Willam Morrissy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |