Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Willard Burke's business or ship thrives. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A series of bad deals and decisions force Willard Burke into bankruptcy. Willard Burke salvages what Willard Burke can. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Willard Burke aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
47 |
Attempted a risky adventure and was sent to prison. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Prisoner (Inmate). |
10 |
51 |
Vocational Training. |
10 |
53 |
Promoted to Prisoner (Inmate) rank 1. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |