Crewman William Halpine  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 55 M 4 (-1) 3 (-1) 1 (-2) 6 (0) 4 (-1) 7 (0)431647
Vain
 
Skills
Athletics (Dexterity) 2
Athletics (Strength) 1
Broker 0
Carouse 1
Deception 1
Drive 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Melee 0
Recon 1
Science (Physical Sciences/Chemistry) 1
Stealth 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Army Army Support Lance Corporal12
Entertainer Performer 24
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Ignacio Hand Enemy 0 1 3 1 Tezcat (M/52)
Lutie Rule Ally 2 0 1 5 Kargol (F/53)
Retta George Ally 6 0 1 0 Tezcat (F/49)
reconciliation.
Retta George belongs to an unusual cultural or religious group.
Retta George is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 21 Thrown into a brutal ground war
1 21 Nearly killed. Fully recovered. Owe 11,250 for medical bills.
2 22 Attempted to change assignments.
2 22 Switched to Army (Army Support) with previous rank.
2 24 Surrounded and outnumbered by the enemy, William Halpine hold out until relief arrives.
2 26 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Infantry (Army).
3 26 Continued as Army (Army Support).
3 30 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 30 Gain rebels as Enemy
4 30 Became a Entertainer (Performer).
4 32 Refused to criticise a questionable political leader on William Halpine's homeworld.
4 34 Promoted to Entertainer (Performer) rank 1.
5 34 Continued as Entertainer (Performer).
5 38 Gain a patron in the arts. Gain an Ally
5 38 Promoted to Entertainer (Performer) rank 2.
6 38 Continued as Entertainer (Performer).
6 42 A new romantic starts. Gain an Ally.
7 42 Continued as Entertainer (Performer).
7 43 Find Ancient Technology.
7 46 Forced to muster out.
8 46 Failed to qualify for Field Researcher (Scholar).
8 46 Submitted to the draft.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 48 Embroiled in legal trouble.
9 50 Continued as Merchant (Merchant Marine).
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