Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Uncover a major conspiracy against Williams Grimaldi's employers. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Drafted into Marine Support |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
36 |
On the front lines of a planetary assault and occupation. |
6 |
39 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
7 |
39 |
Continued as Marine (Marine Support). |
7 |
40 |
Assigned to an assault on an enemy fortress. |
7 |
43 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
8 |
43 |
Continued as Marine (Marine Support). |
8 |
46 |
A mission goes wrong; Williams Grimaldi and several others are captured and mistreated by the enemy. Gain Williams Grimaldi's jailer as an Enemy. |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
49 |
Attacked by enemies that Williams Grimaldi easily defeat. |
9 |
49 |
Gain Enemy if Williams Grimaldi don't already have one. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
51 |
Birth or Death involving a family member or close friend. |