Petty Officer, 2nd class Winston Farrell  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 55 M 8 (0) 4 (-1) 1 (-2) 8 (0) 11 (1) 6 (0)8418B6
Realistic
 
Skills
Admin 1
Animals 0
Astrogation 1
Diplomat 0
Electronics (Computers) 1
Engineer (Life Support) 1
Gunner 0
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Leadership 2
Mechanic 2
Medic 2
Persuade 1
Pilot (Capital Ships) 1
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 2
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Leader34
Drifter Scavenger 13
Navy Engineer/Gunner Petty Officer, 2nd class33
 
Name Type Affinity Enmity Power Influence Species
Ron Franklin Ally 2 0 4 1 Kargol (M/17)
Verda Knight Ally 1 0 2 4 Cafadan (F/17)
Ethyl Griffiths Enemy 0 1 0 1 Libert (F/82)
Aletha Jackson Enemy 0 3 1 1 Darmine (F/54)
Christie Scott Enemy 0 4 1 1 Ronnin (F/84)
Christie Scott is a questionable figure such as a criminal, pirate or disgraced noble.
Ozrraerrllasaez Faenzuenta Enemy 0 3 2 0 Vargr, Imperium (F/21)
Peter Henry Enemy 0 3 0 1 Darrian, Imperium (M/67)
Flo Uleaven Enemy 0 3 2 3 Darmine (F/67)
Dock Hutchinson Ally 3 6 1 0 Ne Kraeda ren Kelva (M/72)
Very bad falling out.
Robbie Mar Contact 1 2 2 0 Darmine (F/30)
Jonnie Archer Contact 2 2 1 1 Darmine (M/41)
Jonnie Archer is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 A new romantic starts. Gain an Ally.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 26 A new romantic starts. Gain an Ally.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Continued as Believer (Missionary/Humanitarian).
3 27 Winston Farrell refused an offer of inducements to betray Winston Farrell's faith. Gain 6 enemies.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
4 30 Continued as Believer (Missionary/Humanitarian).
4 31 Winston Farrell is sent to a new community or parish to preach The Word among the poor.
4 34 Forced to muster out.
5 34 Became a Drifter (Scavenger).
5 36 Betrayed by a friend. One of Winston Farrell's Contacts or Allies betrays Winston Farrell, ending Winston Farrell's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Failed to qualify for Enforcer (Rogue).
6 36 Continued as Drifter (Scavenger).
6 37 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 40 Promoted to Drifter (Scavenger) rank 1.
7 40 Continued as Drifter (Scavenger).
7 43 Nearly killed. Owe 10,000 for medical bills.
8 43 Failed to qualify for Corporate (Citizen).
8 43 Submitted to the draft.
8 43 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 46 Vessel participates in a diplomatic mission.
8 46 Gain a contact.
8 47 Attempt at commissioned failed.
8 47 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 47 Continued as Navy (Engineer/Gunner).
9 51 Vessel participates in a diplomatic mission.
9 51 Gain a contact.
9 51 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
10 51 Continued as Navy (Engineer/Gunner).
10 53 Vessel participates in a notable military engagement.
10 55 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
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