Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Zack Male learn something Zack Male should not have – a corporate secret, a political scandal – which Zack Male can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Zack Male Zack Male's job. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Gain a contact. |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
35 |
Refuse to abuse Zack Male's position for profit. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Flight (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Gain a contact. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
43 |
Zack Male join a gambling circle on board. |
7 |
46 |
Forced to continue current assignment |
7 |
46 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
50 |
Zack Male join a gambling circle on board. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Flight (Navy). |
9 |
50 |
Continued as Navy (Line/Crew). |
9 |
52 |
Display heroism in battle, saving the whole ship. |
9 |
54 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
9 |
54 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |