Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Citizen (Corporate). |
2 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
22 |
Became a Navy (Flight) with the new title Crewman. |
3 |
24 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
26 |
Continued as Navy (Flight). |
4 |
30 |
Injured. Fully recovered. |
5 |
30 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
33 |
Zack Welch manipulate and charm Zack Welch's way through high society. Gain a Rival and an Ally. |
5 |
34 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
34 |
Continued as Noble (Diplomat). |
6 |
37 |
Victim of a crime |
6 |
38 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
7 |
38 |
Continued as Noble (Diplomat). |
7 |
39 |
An assassin attempts to end Zack Welch's life. |
7 |
39 |
Lost eye or limb. Owe 1,250 for medical bills. |
8 |
39 |
Became a Drifter (Wanderer). |
8 |
42 |
Find Ancient Technology. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Attacked by enemies that Zack Welch easily defeat. |
9 |
44 |
Gain Enemy if Zack Welch don't already have one. |
9 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
50 |
Spend time with an alien race. Gain a contact. |
11 |
51 |
Continued as Drifter (Wanderer). |
11 |
53 |
Gained a contact. |
11 |
55 |
Forced to muster out. |