Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A revolution, attack or other unusual event throws Zollie Fawns's life into chaos, forcing Zollie Fawns to leave the planet. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
28 |
Join homeworld’s celebrity circles |
3 |
28 |
Gain a contact |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
33 |
One of Zollie Fawns's pieces of art is stolen, and the investigation brings Zollie Fawns into the criminal underworld. |
4 |
33 |
Promoted to Entertainer (Performer) rank 2. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
37 |
Join homeworld’s celebrity circles |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
40 |
Public opinion turns on Zollie Fawns. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Zollie Fawns is sent to a new community or parish to preach The Word among the poor. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Opponents of Zollie Fawns's belief system ambush Zollie Fawns. |
8 |
45 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
9 |
45 |
Failed to qualify for Broker (Merchant). |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
48 |
Severely injured. Owe 10,000 for medical bills. |
10 |
48 |
Became a Merchant (Free Trader). |
10 |
50 |
A series of bad deals and decisions force Zollie Fawns into bankruptcy. Zollie Fawns salvages what Zollie Fawns can. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |