Retired Project Worker A-keke Faba-ba Se-wa  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 56 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 6 (0)111446
Smooth, Avoids conflict, Strident
 
Skills
Admin 2
Broker 1
Diplomat 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Melee (Unarmed) 1
Persuade 0
Profession (Spacer) 0
Science (Physical Sciences) 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker11
Scout Explorer 02
Drifter Wanderer 01
Drifter Scavenger 01
Merchant Broker 24
Prisoner Inmate 01
Prisoner Thug 01
 
Name Type Affinity Enmity Power Influence Species
Uethdoungnuerzgzu Aerrdaerrksogh Contact 3 1 1 2 Vargr, Imperium (F/36)
Uethdoungnuerzgzu Aerrdaerrksogh is out of contact doing something interesting but not suspicious.
A-peee-Sakebseb Fabeb Enemy 1 4 0 1 Bwap (M/55)
A-peee-Sakebseb Fabeb gained influence with the character’s assistance.
Tabsawa-bas Sawa Enemy 0 1 1 1 Bwap (M/59)
Winifred Bell Enemy 0 3 1 4 Urunishani (F/46)
Dillie Arnold Contact 1 1 1 3 Geonee (F/30)
Dillie Arnold is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 A-keke Faba-ba Se-wa faith enjoys an explosion of popularity largely thanks to A-keke Faba-ba Se-wa's efforts.
1 21 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Voluntarily left Missionary/Humanitarian
2 22 Became a Scout (Explorer).
2 25 Spend several years jumping from world to world in A-keke Faba-ba Se-wa's scout ship.
3 26 Continued as Scout (Explorer).
3 28 A-keke Faba-ba Se-wa's ship is damaged, and A-keke Faba-ba Se-wa have to hitch-hike A-keke Faba-ba Se-wa's way back across the stars to the nearest scout base.
3 28 Gain 1 Contacts. Gain 3 Enemies.
4 28 Became a Drifter (Wanderer).
4 29 A-keke Faba-ba Se-wa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 29 Failed to qualify for Surveyor (Scout).
5 29 Switched to Drifter (Scavenger).
5 31 A-keke Faba-ba Se-wa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 31 Became a Merchant (Broker).
6 33 Make an unexpected connection outside A-keke Faba-ba Se-wa's normal circles. Gain a Contact.
6 35 Promoted to Merchant (Broker) rank 1.
7 35 Continued as Merchant (Broker).
7 39 Risk A-keke Faba-ba Se-wa's fortune on a possibility lucrative deal and win.
8 39 Continued as Merchant (Broker).
8 42 Embroiled in legal trouble.
9 43 Aging Crisis. Owe 60,000 for medical bills.
9 43 Retired at age 43.
9 43 Continued as Merchant (Broker).
9 46 Accused of a crime
9 47 Promoted to Merchant (Broker) rank 2.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Became a Prisoner (Inmate).
10 51 Vocational Training.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Switched to Prisoner (Thug) with previous rank.
11 54 Injured. Fully recovered. Owe 5,000 for medical bills.
12 55 Aging Crisis. Owe 40,000 for medical bills.
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