Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Adrian Simmmons left the community. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
26 |
Pick up potentially useful information using Adrian Simmmons's psychic powers. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
27 |
Good fortune |
4 |
30 |
Voluntarily left Psi-Warrrior |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Advanced training in a specialist field |
5 |
34 |
Continued as Army (Cavalry). |
5 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Established a network of contacts. Gain 1 contacts. |
7 |
41 |
Voluntarily left Law Enforcement |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
A good deal ensures Adrian Simmmons is living the high life for a few years. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Embroiled in legal trouble. |
9 |
49 |
Voluntarily left Merchant Marine |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
51 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
Adrian Simmmons refused an offer of inducements to betray Adrian Simmmons's faith. Gain 4 enemies. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |