Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Established a network of contacts. Gain 2 contacts. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Al Powall learn something Al Powall should not have – a corporate secret, a political scandal – which Al Powall can profit from illegally. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
35 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Voluntarily left Intelligence |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Attempted a risky adventure and was sent to prison. |
8 |
43 |
Became a Prisoner (Inmate). |
8 |
44 |
Disgraced. Word of Al Powall's criminal past reaches Al Powall's homeworld. |
9 |
47 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
50 |
Special Duty. |
9 |
51 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
51 |
Paroled from prison. |
10 |
51 |
Failed to qualify for Merchant Academy. |
10 |
51 |
Returned to Drifter (Barbarian). |
10 |
53 |
Suffer from a life-threatening illness. |