Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Betrayed by a friend. One of Alfred Carr's Contacts or Allies betrays Alfred Carr, ending Alfred Carr's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Merchant (Broker). |
2 |
23 |
Make an unexpected connection outside Alfred Carr's normal circles. Gain a Contact. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
35 |
Good fortune |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Smuggle illegal items onto a planet. |
6 |
40 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Risk Alfred Carr's fortune on a possibility lucrative deal and win. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Alfred Carr accepted an offer of inducements to betray Alfred Carr's faith. Gain 1,060,000 in cash. |
8 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
48 |
Became a Scout (Courier). |
9 |
52 |
When dealing with an alien race, Alfred Carr have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Continued as Scout (Courier). |
10 |
55 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |