Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Gain Enemy if Alois Stephens don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Gain Enemy if Alois Stephens don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Became a Entertainer (Artist). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
An investigation takes on a dangerous turn. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Go undercover to investigate an enemy. |
9 |
51 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
51 |
Voluntarily left Law Enforcement |
10 |
51 |
Became a Citizen (Colonist). |
10 |
55 |
Lightly injured, no permanent damage. Fully recovered. |