Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
21 |
A rival researcher blackens Alpha Macks's name or steals Alpha Macks's research. Gain a Rival. |
3 |
24 |
Voluntarily left Scientist |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Alpha Macks's normal circles. Gain a Contact. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
46 |
Moved to a new world. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |