Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Alvie Chambers's business expands, Alvie Chambers's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Worker) rank 3. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Political upheaval strikes Alvie Chambers's homeworld, and Alvie Chambers is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
38 |
Promoted to Citizen (Worker) rank 5. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Alvie Chambers's Contacts or Allies betrays Alvie Chambers, ending Alvie Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Go undercover to investigate an enemy. |
7 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
47 |
An investigation takes on a dangerous turn. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Rewarded for a successful mission. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |