Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Ambrose Williamson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Field Researcher (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Moved to a new world. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Rewarded for a successful mission. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Rewarded for a successful mission. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
An investigation takes on a dangerous turn. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
40 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
40 |
Continued as Noble (Dilettante). |
7 |
43 |
Join a successful conspiracy of nobles. |
8 |
44 |
Continued as Noble (Dilettante). |
8 |
48 |
Refused a challenge to a duel for Ambrose Williamson's honour and standing. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
50 |
Betrayed by a friend. One of Ambrose Williamson's Contacts or Allies betrays Ambrose Williamson, ending Ambrose Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Ambrose Williamson is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |