Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Amos Lambert left the community. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
Psionic strength increases. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
28 |
An anti-psi cult or gang attempts to expose or attack Amos Lambert. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A series of bad deals and decisions force Amos Lambert into bankruptcy. Amos Lambert salvages what Amos Lambert can. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Established a network of contacts. Gain 3 contacts. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Given specialist training in vehicles. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Voluntarily left Law Enforcement |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Opponents of Amos Lambert's belief system ambush Amos Lambert. |
7 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Switched to Psion (Adept). |
8 |
43 |
Psionic abilities make Amos Lambert uncomfortable to be around. One contact or ally becomes a rival. |
8 |
45 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
9 |
45 |
Continued as Psion (Adept). |
9 |
49 |
Moved to a new world. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Amos Lambert refused an offer of inducements to betray Amos Lambert's faith. Gain 1 enemies. |