Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Scholar (Physician). |
2 |
29 |
An expedition or voyage goes wrong, leaving Amos Pabst stranded in the wilderness. |
3 |
29 |
Failed to qualify for Broker (Merchant). |
3 |
29 |
Submitted to the draft. |
3 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
32 |
On the front lines of a planetary assault and occupation. |
3 |
33 |
Forced to muster out. |
4 |
33 |
Became a Merchant (Free Trader). |
4 |
34 |
Given advanced training in a specialist field |
4 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
37 |
Continued as Merchant (Free Trader). |
5 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
41 |
Continued as Merchant (Free Trader). |
6 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
45 |
Failed to qualify for Thief (Rogue). |
7 |
45 |
Became a Drifter (Wanderer). |
7 |
48 |
Find valuable salvage. |
7 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
49 |
Continued as Drifter (Wanderer). |
8 |
50 |
Amos Pabst run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
50 |
Failed to qualify for Surveyor (Scout). |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
54 |
Betrayed by a friend. One of Amos Pabst's Contacts or Allies betrays Amos Pabst, ending Amos Pabst's career. That Contact or Ally becomes a Rival or Enemy. |