Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Anderson Gilbert is rewarded for Anderson Gilbert's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Anderson Gilbert learn something Anderson Gilbert should not have – a corporate secret, a political scandal – which Anderson Gilbert can profit from illegally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
Perform an exemplary service for the scouts. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Voluntarily left Surveyor |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A sudden war destroys Anderson Gilbert's trade routes and contacts, forcing Anderson Gilbert to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
40 |
Survived a risky adventure but gained nothing. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Anderson Gilbert's Contacts or Allies betrays Anderson Gilbert, ending Anderson Gilbert's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Anderson Gilbert accepted an offer of inducements to betray Anderson Gilbert's faith. Gain 370,000 in cash. |
10 |
48 |
Returned to Drifter (Wanderer). |
10 |
50 |
Suffer from a life-threatening illness. |
11 |
50 |
Failed to qualify for Merchant Academy. |
11 |
50 |
Returned to Drifter (Barbarian). |
11 |
54 |
Betrayed by a friend. One of Anderson Gilbert's Contacts or Allies betrays Anderson Gilbert, ending Anderson Gilbert's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |