Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Annie Dwyer's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Annie Dwyer have no idea what happened to Annie Dwyer – they found Annie Dwyer's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Annie Dwyer learn something Annie Dwyer should not have – a corporate secret, a political scandal – which Annie Dwyer can profit from illegally. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Annie Dwyer's business expands, Annie Dwyer's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
39 |
Gained a contact. |
6 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
43 |
Annie Dwyer rise to a position of power in Annie Dwyer's colony or corporation. |
7 |
43 |
Promoted to Citizen (Corporate) rank 3. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
47 |
Advanced training in a specialist field. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |