Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A good deal ensures Anson Manning is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Anson Manning's Contacts or Allies betrays Anson Manning, ending Anson Manning's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
36 |
Anson Manning's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
Anson Manning survey an alien world. |
7 |
43 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
Anson Manning's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
9 |
47 |
Returned to Drifter (Scavenger). |
9 |
50 |
Attempted a risky adventure and was wildly successful. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Failed to qualify for Performer (Entertainer). |
10 |
51 |
Switched to Drifter (Wanderer). |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |