Retired Senior Manager Archie Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 56 M 1 (-2) 8 (0) 1 (-2) 12 (2) 11 (1) 9 (1)181CB9
Graceful posture, Confident, Dependable
 
Skills
Admin 1
Advocate 2
Animals 0
Athletics (Dexterity) 1
Broker 0
Deception 1
Diplomat 1
Electronics (Computer) 1
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Language 0
Persuade 0
Profession (Spacer) 0
Science (Life Sciences) 0
Seafarer 0
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Marine Star Marine Marine01
Scout Courier 02
Drifter Barbarian 01
Citizen Corporate Senior Manager56
 
Name Type Affinity Enmity Power Influence Species
Audrey Penn Rival 2 1 4 1 Urunishani (F/76)
Daniel James Rival 1 0 0 0 Ayansh'i (M/35)
Daniel James is actually an organisation such as a political movement or modest sized business.
Henrietta Ramirez Rival 1 1 1 2 Ayansh'i (F/41)
Isobel Waddell Enemy 0 3 3 4 Answerin (F/51)
Max Fowler Contact 1 1 0 1 Ayansh'i (M/61)
Max Fowler is missing under suspicious circumstances.
Fanny Silva Contact 3 1 0 0 Ayansh'i (F/38)
Mat Johnson Contact 0 1 2 2 Ronnin (M/16)
Erin Crowle Enemy 1 0 3 1 Ayansh'i (F/23)
Relationship altered.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Archie Walker come into conflict with a splinter group Archie Walker's own religion which maintains Archie Walker's version is the wrong one. Gain 3 Rivals.
2 19 Failed to qualify for Corporate (Citizen).
2 19 Submitted to the draft.
2 19 Became a Marine (Star Marine) with the new title Marine.
2 23 Archie Walker is ordered to take part in a black ops mission that goes against Archie Walker's conscience. Gain the lone survivor as an Enemy.
3 23 Became a Scout (Courier).
3 27 Perform an exemplary service for the scouts.
4 27 Continued as Scout (Courier).
4 29 Archie Walker's ship is damaged, and Archie Walker have to hitch-hike Archie Walker's way back across the stars to the nearest scout base.
4 29 Gain 3 Contacts. Gain 1 Enemies.
5 29 Became a Drifter (Barbarian).
5 30 Betrayed by a friend. One of Archie Walker's Contacts or Allies betrays Archie Walker, ending Archie Walker's career. That Contact or Ally becomes a Rival or Enemy.
6 30 Became a Citizen (Corporate).
6 31 Archie Walker's business expands, Archie Walker's corporation grows, or the colony thrives.
7 34 Continued as Citizen (Corporate).
7 37 Archie Walker learn something Archie Walker should not have – a corporate secret, a political scandal – which Archie Walker can profit from illegally.
7 38 Promoted to Citizen (Corporate) rank 1.
8 38 Continued as Citizen (Corporate).
8 40 Archie Walker is rewarded for Archie Walker's diligence or cunning.
8 42 Forced to continue current assignment.
8 42 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
9 42 Continued as Citizen (Corporate).
9 46 Archie Walker befriend a superior in the corporation or the colony.
9 46 Promoted to Citizen (Corporate) rank 3.
10 46 Continued as Citizen (Corporate).
10 50 Archie Walker learn something Archie Walker should not have – a corporate secret, a political scandal – which Archie Walker can profit from illegally.
10 50 Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager.
11 50 Continued as Citizen (Corporate).
11 51 Archie Walker's business expands, Archie Walker's corporation grows, or the colony thrives.
11 54 Promoted to Citizen (Corporate) rank 5.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 54 Retired at age 54.
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