Retired Crewman Arther Brew  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 56 M 6 (0) 1 (-2) 5 (-1) 8 (0) 5 (-1) 4 (-1)615854
Pert
 
Skills
Art (Performing) 0
Diplomat 0
Drive (Wheel) 1
Electronics 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Medic 0
Melee 0
Persuade 1
Profession (Worker/Civil Engineering) 1
Profession (Sports/Track & Field) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Physical Sciences/Physics) 1
Stealth 1
Steward 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Scholar Scientist 12
Drifter Barbarian 01
Drifter Scavenger 23
Merchant Merchant Marine Crewman04
 
Name Type Affinity Enmity Power Influence Species
Mammie Male Enemy 0 2 2 5 Halka (F/25)
Shane Bunan Enemy 0 6 2 0 Yilean (M/31)
Kay Thomas Contact 1 1 4 0 Sydite (F/63)
Kay Thomas is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 22 Advanced training in a specialist field.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Continued as Scholar (Scientist).
2 24 A disaster or war strikes.
2 24 Lightly injured, no permanent damage. Fully recovered.
2 24 The planetary government interferes with Arther Brew's research for political or religious reasons. Arther Brew continue working openly and gain an Enemy.
3 26 Voluntarily left Scientist
3 26 Failed to qualify for Law Enforcement (Agent).
3 26 Became a Drifter (Barbarian).
3 29 Suffer from a life-threatening illness.
4 29 Failed to qualify for Explorer (Scout).
4 29 Switched to Drifter (Scavenger).
4 33 Promoted to Drifter (Scavenger) rank 1.
5 33 Continued as Drifter (Scavenger).
5 37 Promoted to Drifter (Scavenger) rank 2.
6 37 Continued as Drifter (Scavenger).
6 38 Arther Brew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Failed to qualify for Surveyor (Scout).
7 38 Submitted to the draft.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 40 A romantic relationship ends badly. Gain a Rival or Enemy.
8 42 Continued as Merchant (Merchant Marine).
8 45 Make an unexpected connection outside Arther Brew's normal circles. Gain a Contact.
9 46 Continued as Merchant (Merchant Marine).
9 48 A good deal ensures Arther Brew is living the high life for a few years.
10 50 Continued as Merchant (Merchant Marine).
10 53 A series of bad deals and decisions force Arther Brew into bankruptcy. Arther Brew salvages what Arther Brew can.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
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