Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Surveyor |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Augustine Askew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Augustine Askew fail to help. Gain an Enemy. |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Augustine Askew's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Returned to Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Augustine Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Merchant (Broker). |
7 |
42 |
A good deal ensures Augustine Askew is living the high life for a few years. |
8 |
44 |
Continued as Merchant (Broker). |
9 |
48 |
Voluntarily left Broker |
9 |
48 |
Failed to qualify for Worker (Citizen). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Navy (Flight) with the new title Crewman. |
9 |
52 |
Augustine Askew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |