Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for University. |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Continued as Scout (Surveyor). |
2 |
23 |
Psychologically damaged by Barton Sims's time in the scouts. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Barton Sims's Contacts or Allies betrays Barton Sims, ending Barton Sims's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Entertainer (Artist). |
5 |
32 |
Public opinion turns on Barton Sims. |
6 |
32 |
Became a Merchant (Broker). |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Voluntarily left Broker |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Switched to Drifter (Barbarian). |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Good fortune |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
A good deal ensures Barton Sims is living the high life for a few years. |
10 |
51 |
Forced to continue current assignment. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Forced to muster out. |