Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Embroiled in legal trouble. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Ben Steward's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Ben Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
33 |
A revolution, attack or other unusual event throws Ben Steward's life into chaos, forcing Ben Steward to leave the planet. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Ben Steward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
A notable academic consults with Ben Steward about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Switched to Merchant (Broker). |
9 |
49 |
Given advanced training in a specialist field |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Voluntarily left Broker |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
53 |
Suffer from a life-threatening illness. |