Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Severely injured. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Benjaman Brooks's work ends up coming home with Benjaman Brooks, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Became a Scholar (Scientist). |
7 |
41 |
Win a prestigious prize for Benjaman Brooks's work. |
8 |
44 |
Continued as Scholar (Scientist). |
8 |
48 |
Caught cheating in some fashion, advancing Benjaman Brooks's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
48 |
An expedition or voyage goes wrong, leaving Benjaman Brooks stranded in the wilderness. |
8 |
48 |
Gain an Enemy |
8 |
48 |
Promoted to Scholar (Scientist) rank 1. |
9 |
48 |
Continued as Scholar (Scientist). |
9 |
49 |
Advanced training in a specialist field. |
10 |
52 |
Continued as Scholar (Scientist). |
10 |
53 |
Gained a contact. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |