Benjiman Dean  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 56 M 6 (0) 5 (-1) 4 (-1) 8 (0) 8 (0) 6 (0)654886
Static
 
Skills
Admin 1
Advocate 0
Broker 0
Carouse 1
Diplomat 1
Electronics 0
Engineer (Life Support) 1
Flyer (Airship) 1
Gambler 1
Gunner (Turret) 1
Language 0
Leadership 0
Mechanic 1
Recon 0
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Drifter Barbarian 11
Navy Line/Crew Able Spacehand14
Drifter Wanderer 01
Merchant Free Trader 02
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Benjiman Dean is rewarded for Benjiman Dean's diligence or cunning.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 26 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3 26 Failed to qualify for Corporate Agent (Agent).
3 26 Became a Drifter (Barbarian).
3 28 Find valuable salvage.
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Voluntarily left Barbarian
4 30 Failed to qualify for Colonist (Citizen).
4 30 Submitted to the draft.
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 34 Gained a contact.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Flight (Navy).
5 34 Continued as Navy (Line/Crew).
5 38 Vessel participates in a diplomatic mission.
6 38 Continued as Navy (Line/Crew).
6 40 Vessel participates in a diplomatic mission.
6 42 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
7 42 Continued as Navy (Line/Crew).
7 43 Vessel participates in a notable military engagement.
7 46 Forced to muster out.
8 46 Switched to Drifter (Wanderer).
8 48 Lightly injured, no permanent damage. Fully recovered.
9 48 Became a Merchant (Free Trader).
9 49 Gained a contact.
10 52 Continued as Merchant (Free Trader).
10 54 Risk Benjiman Dean's fortune on a possibility lucrative deal and win.
10 56 Forced to muster out.
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