Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
24 |
Bennie Rutter's business expands, Bennie Rutter's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
30 |
Became a Army (Infantry) with the new title Private. |
5 |
31 |
Thrown into a brutal ground war |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Cavalry (Army). |
6 |
34 |
Continued as Army (Infantry). |
6 |
35 |
Thrown into a brutal ground war |
6 |
38 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
38 |
Continued as Army (Infantry). |
7 |
41 |
Unit is slaughtered in a disastrous battle, for which Bennie Rutter blame Bennie Rutter's commander. Gain commander as Enemy. |
8 |
41 |
Became a Merchant (Broker). |
8 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
48 |
A good deal ensures Bennie Rutter is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
51 |
Make an unexpected connection outside Bennie Rutter's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Broker) rank 2. |