Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Bill King's Contacts or Allies betrays Bill King, ending Bill King's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Broker). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Given specialist training in vehicles. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Established a network of contacts. Gain 3 contacts. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
47 |
Hard times caused by a lack of interstellar trade costs Bill King's job. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Bill King faith enjoys an explosion of popularity largely thanks to Bill King's efforts. |
10 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
51 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Holy Warrior). |
11 |
55 |
Bill King come into conflict with a splinter group Bill King's own religion which maintains Bill King's version is the wrong one. Gain 2 Rivals. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |