Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
A disaster leaves several injured, and others blame Brooks Willis, forcing Brooks Willis to leave Brooks Willis's career. Gain a Rival. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Drafted into Merchant Marine |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A sudden war destroys Brooks Willis's trade routes and contacts, forcing Brooks Willis to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Brooks Willis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Flight). |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
37 |
Continued as Navy (Flight). |
6 |
41 |
Brooks Willis is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
41 |
Voluntarily left Flight |
7 |
41 |
Became a Scout (Courier). |
7 |
44 |
Brooks Willis survey an alien world. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Switched to Merchant (Free Trader). |
8 |
48 |
Moved to a new world. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
50 |
Make an unexpected connection outside Brooks Willis's normal circles. Gain a Contact. |
9 |
53 |
Promoted to Merchant (Free Trader) rank 1. |