Bruno Harris  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Murrissi 56 M 1 (-2) 6 (0) 2 (-2) 8 (0) 4 (-1) 8 (0)None162848
Babyish
 
Skills
Broker 0
Drive 0
Electronics 0
Melee (Unarmed) 2
Persuade 0
Profession (Sports/Motorsports) 1
Recon 1
Science (Life Sciences) 0
Steward 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Wanderer 26
Scout Explorer 02
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Jeanne Gomez Enemy 0 2 0 1 Murrissi (F/27)
Shirley McLelland Contact 0 1 2 2 Murrissi (F/30)
Carmen Barry Rival 2 1 0 0 Murrissi (F/76)
Carmen Barry is particularly unusual, such as an artificial intelligence or very alien being.
Carmen Barry has negatively life-changing event.
Relationship redefined. Contact becomes an rival.
Turner Lawrence Contact 3 0 2 2 Murrissi (M/75)
Golden Allen Contact 1 1 1 6 Murrissi (M/33)
Ada McDermot Contact 3 0 3 0 Murrissi (M/24)
Ada McDermot has negatively life-changing event.
Robbie Jones Contact 2 2 3 2 Murrissi (F/42)
Maudie Bowditch Enemy 0 4 0 1 Murrissi (F/17)
Maudie Bowditch has life-changing event that creates new responsibilities.
Otto Oliver Enemy 0 0 5 2 Murrissi (M/56)
Otto Oliver is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 A series of bad deals and decisions force Bruno Harris into bankruptcy. Bruno Harris salvages what Bruno Harris can.
2 20 Failed to qualify for Merchant Academy.
2 20 Became a Drifter (Wanderer).
2 23 Suffer from a life-threatening illness.
3 23 Failed to qualify for Corporate Agent (Agent).
3 23 Continued as Drifter (Wanderer).
3 26 Find valuable salvage.
3 27 Forced to muster out.
4 27 Failed to qualify for Corporate (Citizen).
4 27 Submitted to the draft.
4 27 Became a Scout (Explorer).
4 31 Bruno Harris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bruno Harris fail to help. Gain an Enemy.
4 31 Injured. Fully recovered. Owe 5,000 for medical bills.
5 31 Attempted to change assignments.
5 31 Failed to qualify for Courier (Scout).
5 31 Continued as Scout (Explorer).
5 34 Bruno Harris's ship is damaged, and Bruno Harris have to hitch-hike Bruno Harris's way back across the stars to the nearest scout base.
5 34 Gain 6 Contacts. Gain 2 Enemies.
6 34 Failed to qualify for Artist (Entertainer).
6 34 Returned to Drifter (Wanderer).
7 38 Continued as Drifter (Wanderer).
7 42 Promoted to Drifter (Wanderer) rank 1.
8 42 Continued as Drifter (Wanderer).
8 46 Promoted to Drifter (Wanderer) rank 2.
9 46 Continued as Drifter (Wanderer).
9 48 Bruno Harris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 48 Failed to qualify for Physician (Scholar).
10 48 Switched to Drifter (Scavenger).
10 52 Encounter a Psionic institute.
10 52 Tested for psionic powers
11 52 Continued as Drifter (Scavenger).
11 54 Bruno Harris do not know what happened to Bruno Harris. There is a gap in Bruno Harris's memory.
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