Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Bud Wood do not know what happened to Bud Wood. There is a gap in Bud Wood's memory. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Betrayed by a friend. One of Bud Wood's Contacts or Allies betrays Bud Wood, ending Bud Wood's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Merchant (Broker). |
5 |
34 |
A series of bad deals and decisions force Bud Wood into bankruptcy. Bud Wood salvages what Bud Wood can. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Bud Wood is chosen to represent Bud Wood's faith in a vid show or other highly public forum. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Bud Wood is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Bud Wood aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
46 |
Returned to Merchant (Broker). |
9 |
50 |
Good fortune |
10 |
50 |
Continued as Merchant (Broker). |
10 |
52 |
Given advanced training in a specialist field |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |