Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Severely injured. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Cameron Desmond to flee and vows to hunt Cameron Desmond down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Merchant (Broker). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
41 |
Given advanced training in a specialist field |
8 |
43 |
Voluntarily left Broker |
8 |
43 |
Became a Scholar (Field Researcher). |
8 |
47 |
An expedition or voyage goes wrong, leaving Cameron Desmond stranded in the wilderness. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Returned to Drifter (Scavenger). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Given advanced training in a specialist field |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |